Now let's see what happens if this same ferox gets Guild Wars Gold jammed by a non-named T1 gravimetric jammer (Spatial Destabilize I) by a person who has no skills to boost the jammer. This jammer would have a jamming strength of 6. 6/19 * 100% = 31.6%
For example: Let's say you have an optimal range of 100km and a falloff range of 30km on your jammer. This means that at a range of 130km your jammer will only hit 50% of the time. At 160+ km it will not hit at all....
1. Griffin: 20% bonus to Electronic Warfare optimal range per level. (No, it doesn't affect propulsion jammers.)
2. Blackbird: -5% bonus to ECM Target Jammer capacitor need and 20% bonus to ECM Target Jammer optimal range per skill level.
3. Scorpion: 5% bonus to ECM Target Jammer strength and 20% bonus to ECM Target Jammer optimal range per level.
Examples: A 'vanilla' blackbird with the person not having signal dispersion skill, jamming a ferox with a T1 non-named multi inside optimal range: 4/19 * 100% = 21.1% jamming chance.
A Scorpion pilot with lvl4 caldari battleship, and lvl4 signal dispersion, jamming a ferox with a T2 Spatial Destabilizer racial jammer: 10.368/19 * 100% = 54.6% jamming chance
Draw your own conclusions.
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