There is no win / lose message either; if you fail the Master of Destruction will simply disappear, so keep track of the mobs killed. Generally you will kill 20 Eve Isk mobs if your group is good, sometimes more, before time is up.
Also depending on the groups DPS, you may / may not use Gather Mana. Scryers Trespass and Theft of Thought definitely provide their uses, due to the length of fight.
While other casters rely on a bard or necro to recover mana as the fight wears on, we can simply click and refresh our mana pool and continue nuking. Many will disagree and say we are piss-poor wizards, but I work with what I'm given, and as a piss-poor wizard in Destruction I'm great.
Trial of Subversion (Projection of Tactics):
Description: This Trial lasts 15 minutes, and requires avoiding the NPC patrol while looting chests to spawn the Master of Destruction. Avoid the patrol, loot the chests, and defeat the Master of Destruction to win. The lockout for a successful win is 3 days.
Rewards:
Horn of Doomcalling
Tri-Spined Spaulders of Destruction
Eye of the Lightning Lord (60/60/60 Type 8 Aug, Lore)
Greater / Glowing Rune
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