Strat: The strat will vary depending on group setup. In the group I had, we used a rogue, a druid, and me to handle the chests while the rest Dofus Kamas of our group remained on the center podium.
You have 15 minutes to reach 300 points and must avoid the Dragorn Guard patrol that roams the Trial room during your venture. The Trial requires an INT caster, a bard / rogue, and a Priest (preferably druid) to open chests corresponding to their class.
Hexxt - Priest chest
Ironbound - Rogue / Bard picklock
Spellbound - Caster chest
The procedure for opening chests is: detect, disarm, unlock, open, and loot. Failure to detect & disarm the chests can result in firing off one of two AoEs (listed below)
Our group had a paladin, cleric, and druid. It required several RGC, Radiant Cures, and Purebloods to remove the Effects. You can negate Hazy Cloud curse with an alcohol tolerance of 130 minimum, however the DOT will remain and you’re temporarily snared.
Jagged Rust is the worst of the two, doing 1500dmg per tick, and requires IMMEDIATE cures and heals.
The AoE are avoidable if by chance you’re out of Line of Sight; Because of the placement of chests, the only people standing a remote chance of avoiding AoEs will be other players who may be opening chests out of LoS of where the AoE fired.
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