Muse skills - Healing - heals less then Cure, is more expensive, cool down is longer, BUT heals every party member in range. Plus you can combo Cure-Heal-Cure if needed to quickly heal one person again, level when needed WOW Gold.
Lesser Haste - faster running, needed for all offensive buffs. Level 4 is enough, since it lets you get all of them, and further MSPD increase is minimal.
Power Support - THE skill for Support Muse, Higher ATK is what everyone wants, and is one of two main reason for partying with Support Muse in the first place(healing being other one).
Get it to 5 as soon as possible. It also works with spells, so make sure you buff Attack Muses as well.
Hit Support - somewhat less important than previous skill, it is still quite helpful, especially if you plan to fight orange/red/purple monsters or maybe some hawkers on PVP.
Level 3 is max for Muse, and helps a lot. It also works with spells - these *do* miss on red/purple mobs, so buff Attack Muses.
Enchant Armor - it may last short, but defense bonus is huge. Even level 1 is good for some nasty situations; you need level 5 for two next buffs. Get at least level 1 if you don't want them.
Fast and reliable! I Love use! ;)
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