Groups: It is possible to share mission standings and reward Eve Isk if several pilots are forming a gang. When the mission is completed, the player who has started the mission will have to select the proper "me and my gang finished the mission" option in the agent window.
Common setups for groups include a dedicated tanker, a logistics/remote repair support ship and a dedicated damage dealer.
By sending in the tank first and having them attack the spawns, you can protect the other ships and complete missions quicker. However, be warned as NPCs tend to change their primary target depending on the threat they perceive.
Sometimes, the presence of a second player entity (either a ship or drone) in certain missions can cause the whole dead-space pocket to attack the players. You may be able to last out the damage, but in many circumstances this could be too much for an average tank.
Worlds Collide is well known for aggro problems. Also, if there are mission respawns, these tend to target the weakest ship present first. It is best, therefore, to try and ensure the tank receives all aggression to protect the supporting players.
Therefore, if you are mining you should always be prepared to deal with NPCs, even in missions. Last point, some asteroids are trapped, and mining them is at your own peril.
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