There are no right ships or fittings to use for missions, but there are certainly wrong ones. Players have their own preferences and EQ2 Plat skills, and different missions require different tactics and fittings.
It is beyond the scope of this guide to discuss all possible combinations, but we will make a few suggestions.
With the current mix of missions, you can expect to encounter almost any enemy, from Angel to Serpentis, or even Concord and empire navies if you are working for pirate factions.
You are not limited to the type of ships you would expect to encounter in the region's belts, so you need to be prepared to fight all opponents. If the mission was in a Dead-space pocket, as most are, then the Dead-space also vanishes when the mission is turned in.
Your first step in fitting out your ship should be to identify the enemy's resistances and fit the defenses you will need to survive against the attack, then to load the appropriate offensive modules. Your choice of tactics will determine the rest of the ship's fitting.
Example: If you want to snipe, you should try and aim for a fitting that will allow you to get to your preferred distance while not losing the ship. The nature of the mission will also affect the tactics you employ.
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