You can point at several mechanics that might make mana regen too easy: replenishment, int benefiting spirit regen, spirit offering so many other benefits, the content being relatively easy right now.We aren't making any changes to how things work for the moment, but it is something we're keeping an eye on. Just keep in mind that when encounters can't challenge healer mana pools, they end up having complex mechanics to learn, or dump huge damage spikes on the tanks in order to be of sufficient difficulty.Look, this is the first major change WoW has seen since Arenas launched. At the beginning of BC nobody was quite sure what to expect. Classes and gear and even the Arena rules evolved since that time, but we still have seen nothing on the scale of the class and gear changes that occured when Lich King went live. We've done our estimates and players have made many predictions and we are all going to know a lot more about the true state of things in a few weeks here. Sure, I'm nervous. The forums and perhaps even the actual wow gold game are going to be pretty crazy for a few days. If the past is any indication, there will be at least one or two huge issues that nobody predicted while some of the things we were all worried about will end up being not that big a deal. But you have my word that we will keep making adjustments until things feel fair.
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