The new Game Director for Age of Conan, Craig 'Silirrion' Morrison, has popped up some quick patch status notes in the AoC Forums, have a read! I just wanted to take the opportunity to give you all a quick update going into the weekend on the post-update status and the immediate plans. Firstly we are very happy to see that the vast majority of the out of memory related crashes have been resolved. As I mentioned in a post earlier we have seen the number of these reduced by 80-90% with this update and we will of course be working through the remaining minority of them to squash those as well, this update though has made great inroads in that department. There is one new crash issue related to the graphics engine that some users have encountered and we are currently looking to roll out a small fix for that next week presuming that the testing of it goes fine over the weekend and early next week. It's not effecting a huge amount of users but enough that we would like to resolve it sooner rather than later. Once that is done we are getting pretty close to being able to roll the next update out to the test server. There still a couple of minor things we need to tie off first internally but you will see more detailed notes on what is included when we roll it out. It will though see the start of testing for Ymir's Pass as well as the second stage of the PVP update. Keep your eyes peeled for more details shortly. We are very pleased to see so many people enjoying the new PVP systems and we are following the activity and the feedback to see where we can tweak, poke and improve the system even further across future updates.
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