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MMORPG.com has partnered with Funcom to bring our readers a brand new interview with Anarchy Online Game Director Fia Tjernberg. In addition to that, we have a first-ever video featuring the new look that Anarchy Online will sport when the new engine sets into place. Read on!
MMORPG.com: When it was launched Anarchy Online was a risk in terms of making a sci-fi style game in a market of fantasy games. Tell us what that was like?
Fia Tjernberg: When Anarchy Online first launched it was one of the very first graphical MMOs, and it set many standards for the games we see today. They did take a risk – doing things that hadn't been done before. I imagine that the team working on it at the time really believed in this game, and they didn't see it so much as a risk – but an opportunity to create something new. I try to have a similar attitude.
MMORPG.com has partnered with Funcom to bring our readers a brand new interview with Anarchy Online Game Director Fia Tjernberg. In addition to that, we have a first-ever video featuring the new look that Anarchy Online will sport when the new engine sets into place. Read on!
MMORPG.com: When it was launched Anarchy Online was a risk in terms of making a sci-fi style game in a market of fantasy games. Tell us what that was like?
Fia Tjernberg: When Anarchy Online first launched it was one of the very first graphical MMOs, and it set many standards for the games we see today. They did take a risk – doing things that hadn't been done before. I imagine that the team working on it at the time really believed in this game, and they didn't see it so much as a risk – but an opportunity to create something new. I try to have a similar attitude.
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